Time for Github Terminal Leaning

Learning new commands in Mac Terminal to help get your indie game onto GitHub

Maybe you have been putting learning GitHub Terminal commands like I have. Now that I am running my own Indie Game Studio it is time to learn GitHub better. I love the good old days when I could just ask a game engineer to fix all my GitHub issues. Unfortunately backing up my indie game… Continue reading Time for Github Terminal Leaning

Candy Corn Critters developed in Unity 3D

When deciding which software engine to develop in I looked at mainly just two, Unreal Engine and Unity 3D. Through my work at Playful Studio’s I had the privilege of have experience with both. However in the end I had much more experiences with Unity 3D. Lucky’s Tale, a game in which we developed at… Continue reading Candy Corn Critters developed in Unity 3D

Amazingly Strange says, Hello World!

The ‘Hello World’ test is usually the very first any programmer or web developer creates to help establish the foundation of all the tools one is about to build upon. So it is fitting that as we begin this blog that we say, “Hello World!” As Amazingly Strange grows we hope these post will help… Continue reading Amazingly Strange says, Hello World!