When deciding which software engine to develop in I looked at mainly just two, Unreal Engine and Unity 3D. Through my work at Playful Studio’s I had the privilege of have experience with both.
However in the end I had much more experiences with Unity 3D. Lucky’s Tale, a game in which we developed at Playful used Unity 3D exclusively.
https://www.tiktok.com/@amazinglystrange/video/7114669596614970670?is_from_webapp=1&sender_device=pc&web_id=7111347300652746283 Watch this TikTok of me enjoying a morning sketch of one …
https://www.tiktok.com/@amazinglystrange/video/7113148773940972843?is_from_webapp=1&sender_device=pc Prior to character designing the critters I had already started games …
https://www.tiktok.com/@amazinglystrange/video/7112965381110943022?is_from_webapp=1&sender_device=pc&web_id=7111347300652746283 After many, many, tutorials and practice game applications I felt ready …